Gaming and its issues

Gambling (or gaming) is the wagering of money or something of material value (referred to as “the stakes”) on an event with an uncertain outcome with the primary intent of winning additional money and/or material goods. Gambling thus requires three elements be present: consideration, chance and prize. Typically, the outcome of the wager is evident within a short period.

Issues in the Industry

  1. Proximity and Similarity of the Nature and Business Model
    1. Easy to be substituted and each they substitute each other. Eg. Elliot and Navin (2002) concluded that casinos and pari-mutuels harm lotteries.
    2. Similar or close distance location having competition
    3. Illegal Gambling Businesses
  2. Strong Control from Government through Rules and Regulations and Taxation
    1. License of new entrance
    2. Casino and gambling taxation (Devil Tax)
    3. Gaming law
  3. Technology Advancement
    1. Customers moving online, lesser charge on them
    2. Electronic machine tend to replace the attendance of the casinos and other types of entertainment
  4. Society Perception and Morality
    1. It is true that gambling can bring bad effect to the society as in mindset as well as physical such as thieves and robbery crime
  5. Social Welfare
    1. Tax revenue received by government can used to spend on social welfare
    2. Developing tourist location
  6. Build Economy of the Place as well as Country and Increase Employment Rate

Top gaming companies listed in Malaysia

  1. Genting Berhad (KLSE_ GENTING: 3182)
  2. Genting Malaysia Berhad (KLSE_ GENM: 4715)
  3. Berjaya Sports Toto Berhad (KLSE_ BJTOTO: 1562)
  4. Magnum Berhad (KLSE_ MAGNUM: 3859)

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